Stop 'N' Swop
From Banjo-Kazooie - Wiki on Neoseeker
Summary
Stop 'N' Swop is one of the biggest mysteries in Banjo-Kazooie. The original concept was after the player has beaten Banjo-Kazooie 100%, a special ending would appear where mumbo tells you the locations of 3 hidden eggs and an ice key. These items would unlock some secrets in the upcoming Banjo-Tooie game. When Banjo-Tooie came out many fans were left dissapointed, to see that Stop 'N' Swop was not implemented, save for some smashable N64 containers to retrieve some of the eggs and the Ice Key(that unlocked Dragon Kazooie). The original idea was to swap the Banjo-Kazooie cartridge to the Banjo-Tooie cartridge in under 60 seconds. The best explanation is that this feature was dropped because of current hardware incapabilities.
Stop 'N' Swop has been reintegrated into (Banjo-Kazooie ARCADE), where after turning it on for the first time, and then switching to Banjo-Kazooie: Nuts & Bolts, all 6 eggs and the Ice key become obtainable in (BKA). After collecting them, they unlock special accessories for your vehicles in Banjo-Kazooie: Nuts & Bolts, like Roysten the fish, Mrs. Bottles,and fuzzy Dice.
Related Forum Threads
Why did rare say that [and stop& swop] what are these things - last post by BFBA Jason @ Feb 3, 04Stop'N'Swop to be revealed?!? - last post by Kazooieman @ Jun 3, 09
Stop n' Swop goodies - last post by Drago Shi @ Nov 20, 08
Stop N Swop Use - last post by reviewer999999 @ Oct 15, 09
Stop 'n Swop Discussion - last post by Marcibanjo @ May 14, 08
Related Forums
Banjo-Kazooie ForumBanjo-Tooie Forum
Banjo-Kazooie: Nuts & Bolts Forum






