At some point in Banjo-Tooie's developement, a feature known as Bottle's Revenge was scrapped entirely. It was in this mode that Bottles was supposed to change from his angelic ghost form into that of a devil after his death at the hands of Gruntilda.
Devil Bottles is similar to both his counterparts in appearance, only with horns, a pitchfork, a devil tail and most notably his red demonic glow.
Whilst Bottles is in this form floats above Banjo's head, just out of the bear's reach. When Banjo goes near an enemy, Bottles flies over and possesses the enemy, allowing a second player to control them.
Typically the L button is used to make the enemies growl or do other miscellaneous actions. The B button usually has them do varying attacks (despite the fact they can usually damage Banjo by simply touching him).
Bottles seems to have a lot of confidence in the strength of Bosses, stating that "he wasn't needed" when Banjo entered their domains. This, however, was Rare's obvious scapegoat for not finishing the programming for when Bottles possessed them (which, when tested, would usually cause the bosses to not respond or the game to crash). In the end, the only character Bottles could possess was Old King Coal.
 Appearance in the Finished Game
Devil Bottle's only appearance in the final version of the game is as an icon during one of Grunty's quiz show questions.
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